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GAME DESIGNER, PROGRAMMER, MODELER

Collin Berg

I'm a game designer from Pennsylvania who specializes in writing robust code, designing levels, and crafting polished 3D models

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My Latest Work

Rain World: Cold Snap Mod

(Level Designer)

MY PORTFOLIO

01

Exploraction Metroidvania

Co-developer

The System is a platforming game that takes inspiration from the intense platforming of Celeste and the challenging combat of a metroidvania, blending the two into a unique combination of gameplay not yet seen by the general market. 

02

VR Storytelling

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3D Modeler/2D Artist

ChangelingVR is a virtual reality storytelling narrative mystery game where the player sees themselves as a noir style detective trying to find out why a mother's child has stopped responding emotionally. Your goal is to use your powers of dream walking through the thoughts of each family member to try and solve this perplexing mystery.

03

Infinite Beatemup

Programmer

Martial Lawless is an infinite arcade-style beatemup game set in an abandoned Asian inspired dojo where the player, armed only with their punches, kicks, and throws, fights off waves of infinitely advancing enemies which grow in numbers and in strength for each wave you survive. 

04

Vertical Platformer

Programmer

Candy Rush is a vertical scrolling platformer with three levels set inside a vending machine. The player, a red gummy bear, must use their ability to parkour from the bottom of the vending machine to the top, dodging falling snacks and beverages to be reunited with their mother and father. 

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